Hi. I'm trying to create an even distribution on a surface where the density and the scale of the instances change following a map.
Let me explain: in the attached pictures you'll see a full map distribution, with a certain unit density, and a gradient radial map applied on the transform/scale in order to make the boxes smaller in the center of the surface.
What I'm searching for is a way to gradually increase the density toward the center of the surface in order to fill the entire area with the cubes. I mean: where I have small cubes I need a denser distribution, where I have bigger cubes I need a less dense distribution. The final goal is to have the entire surface covered with cubes in a regular distribution (no gaps at all), and the boxes must be small in the center and big at the edges.
Is it possible? Anyone have some suggestions?
Thanks to everyone