so it has come that time of the year again, when I unfortunately have to use ForestPack on the project, and again, trivial things take ridiculous amount of effort to accomplish.
Right now I am stuck with finding a way to drive density of instancing with a map. When plugging bitmap into map slot of distribution map, it works only as boolean, with color threshold defined by a threshold value. What I need to achieve is density probability driven by a map, so that the darker the value on a bitmap is, the lower is the probability of instance being created at that place. I considered it to be a trivial thing, even CoronaScatter can do it, but in ForestPack, I just can not find any way, so any help with this would be much appreciated.