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Author Topic: Display Correction in V-Ray 6 VFB keeps switching back to default srgb  (Read 730 times)

dejan

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Hello, I just switched  to windows 11, 3ds max 2024.1, Vray 6 update 1.2 and Forest Pack 8.2.2. and noticed that when I have a forest pack object in a scene my Display Correction in V-Ray 6 VFB keeps switching back to default srgb upon loading the file. When I delete all forest pack objects, the file loads with the saved display correction. I have no idea how this happens but this is the only variable I have found that does this. Could you please look into this? Thank you!

btw here is my original thread on the chaos forum https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-problems/1188871-display-correction-in-v-ray-6-vfb-keeps-switching-back-to-default

Michal Karmazín

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Re: Display Correction in V-Ray 6 VFB keeps switching back to default srgb
« Reply #1 on: August 21, 2023, 01:47:44 PM »
Hi,

Big thanks for reporting it. With your help, we've been able to reproduce this behavior here too and it'll need to be investigated more in deep by our main developers. Once again, big thanks for your feedback.

Best regards,

dejan

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Re: Display Correction in V-Ray 6 VFB keeps switching back to default srgb
« Reply #2 on: August 22, 2023, 01:31:58 PM »
No problem, I hope it will be possible to get a quick fix soon because this affects sending renders to Backburner as well...

By the way, it seems that as soon as I create an empty forest pack object or even click on the forest pack icon, the display correction switches to srgb.