Trying to figure out a solution for this. We have RailClone as well, so if that's the appropriate tool to use, please let me know as I'm stumped.
We have tens of thousands of point helpers in a scene. I want to replace all of those points with random selection of objects (about 30 different types), and have them adopt the point helper's transform information (ie. rotation and position).
I could use Soulburn scripts to do a random replace of these points with the selection of 30 different types, but I'd like more control than that. Forest Pro does have the functionality that I want (ie. % variations of objects, ability to add/swap/remove objects), but I'm not sure how to go about using it for this situation. Any help would be greatly appreciated!!