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Author Topic: Errant Patches of Large Grass  (Read 35 times)

Dustin

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Errant Patches of Large Grass
« on: Today at 07:35:49 am »
I think its due to the geometry underneath but Im not sure how to correct it. Im surprised that FP is affected by the size of the polygons used on the surface or a quick change to a slope? You would assume that FP has the ability to scale the grass clumps in order to traverse sharp elevation changes? Whats most surprising is FP's answer to this by addign one huge grass cluster over the top pf a mound and hoping for the best...lol..It basically scaled the one cluster to patch the surface where it cant figure out what to do. I guess Ill have to get in there and even out the polygon spread but still surprised this is still an issue.

Michal Karmazín

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Re: Errant Patches of Large Grass
« Reply #1 on: Today at 09:07:44 am »
Hi Dustin,

Please try disabling the Surfaces > Scale to fit sloped area option as a quick fix to see if it helps. However, for better control in this region, it may be necessary to use smaller distribution patches or a detailed preset. You can create an additional Forest object specifically for this problematic area and combine it with the larger Forest object by using a Forest Exclude Area. I hope this helps.

Best regards,