Hi,
We have a problem with map Forestcolor and vrayproxy. In this video we´re showing a test scene. The vrayproxy has a material with a ForestColor, the idea is create differents color with random mode. We´ve a forest for distributed some trees, the problem if we have the vrayproxy in preview mode, the forest only use one map in all the leaves, but if we changed the mode to show whole mesh runs perfectly.
For us it´s a problem, because we don´t want increase the number of polys in our scene.
Do you know any solution?
Thanks a lot.