I am having problems getting Exclusion Splines to work properly in FP 3.2.4.
I have a grass area defined by an Include spline and in the middle of this, I have a small Exclude spline (consisting of 5 sub-splines). The exclude splines are vertex animated so that the exclude spline represents gouges in the grass. As the exclude spline is animated, gouges are revealed (and grass should be removed in this area). This has worked fine for me in the past but currently, some of the gouges have no grass removed and others have grass removed intermittantly rather than consistently.
This animation is network rendered, if that makes a difference.
Attached is a file showing the problem. Render frame 985 and then frame 986. Or do a net-render of frames 600-1000. You will see grass popping on and off. A few of the grass planes probably pop because of the animation of the spline barely touching their centers. But there is a huge area within the animated spline where grass should be consistently removed but it is filled with grass.
Thanks for any ideas.