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Author Topic: Exporting Forest Items to Unreal using datasmith  (Read 98 times)

FM3203

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Exporting Forest Items to Unreal using datasmith
« on: September 17, 2018, 07:40:03 PM »
Hi, I'm relatively new to Unreal but having been using both Railclone and Forestpro with 3Ds for a few years now.  We've recently been experimenting with exporting our scenes to Unreal Engine. I can export trees okay if I do them one at a time and they show up in Unreal pretty good. The minute I try to export any sort of ground cover/grass my 3Ds just hangs up on exporting to datasmith (and these aren't huge areas).  Is there a trick to exporting forest items to Unreal?

iToo

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Re: Exporting Forest Items to Unreal using datasmith
« Reply #1 on: September 20, 2018, 02:01:26 PM »
Hi, we have done only some basic tests with Datasmith.

I would suggest you contact directly with the Unreal team, because the tool is written and supported by them.
In this case we just provide a set of functions (API) to get the list of Forest instances, so they can export them. Same API is used for several renderers, which are working fine.

Thanks,
Carlos Quintero
iToo Software