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Author Topic: Final Gather Maps not working  (Read 2789 times)

AureconViz

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Final Gather Maps not working
« on: June 10, 2011, 09:53:46 AM »
Im having a problem where I've precaluculated a Final Gather map on one machine and tried to render across a backburner network to reduce light flicker with my proxy trees. My problem is that some machines dont render any final gather at all? (see images below). This seems similar to an issue I was having with proxy objects not rendering on my render slaves that an Admin helped me with. (http://www.itoosoft.com/forum/index.php?topic=798.0)

Does anyone have any ideas? Could this be the same problem I was having before? I just need to narrow down if 3ds max is causing the problem or Forest Pro? (or me   ???)

and before you ask: everything is UNC file pathed  ;)

Im using 3ds max design 2011 (SP1)
Forest Pro 3.4.1
« Last Edit: June 10, 2011, 10:27:17 AM by LE1050 »

iToo

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Re: Final Gather Maps not working
« Reply #1 on: June 10, 2011, 12:35:44 PM »

It doesn't seem a Forest issue, because the Final Gather map is ignored completely. But i would try a render test removing the trees, to be sure that Forest is not the problem.

Carlos Quintero
iToo Software