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Forest Carpet - how would i do this?
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Topic: Forest Carpet - how would i do this? (Read 1528 times)
KD4391
Jr. Member
Posts: 58
Forest Carpet - how would i do this?
«
on:
August 13, 2020, 03:21:55 AM »
Hi guys
Not sure if this is achievable but how would i achieve carpet like this?
Any help would be much appreciated
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Rokas
Hero Member
Posts: 3324
Re: Forest Carpet - how would i do this?
«
Reply #1 on:
August 13, 2020, 09:07:30 AM »
Generally I would recommend use ForestPack for random scattering. This is a case of a pattern. For those RailClone works better in most cases.
I have made similar style with RC. It also uses free
SplineOffset
utility.
Feel free to modify it.
Hope this helps
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Rokas
KD4391
Jr. Member
Posts: 58
Re: Forest Carpet - how would i do this?
«
Reply #2 on:
August 13, 2020, 01:41:02 PM »
wow man THANKYOU so much!! This is so awesome.
I just had a play with it - i realise it uses the splineoffset, however is it possible to scatter it within a designated spline (ie the carpet area of a room?)
Very very much appreciated.
«
Last Edit: August 13, 2020, 01:50:49 PM by KD4391
»
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Rokas
Hero Member
Posts: 3324
Re: Forest Carpet - how would i do this?
«
Reply #3 on:
August 13, 2020, 02:08:22 PM »
Yes, You can add another node- Spline node and link that to Clipping area:
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Rokas
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