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Author Topic: Forest Carpet - how would i do this?  (Read 1528 times)

KD4391

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Forest Carpet - how would i do this?
« on: August 13, 2020, 03:21:55 AM »
Hi guys


Not sure if this is achievable but how would i achieve carpet like this?
Any help would be much appreciated

Rokas

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Re: Forest Carpet - how would i do this?
« Reply #1 on: August 13, 2020, 09:07:30 AM »
Generally I would recommend use ForestPack for random scattering. This is a case of a pattern. For those RailClone works better in most cases.

I have made similar style with RC. It also uses free SplineOffset utility.


Feel free to modify it.
Hope this helps

Rokas

KD4391

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Re: Forest Carpet - how would i do this?
« Reply #2 on: August 13, 2020, 01:41:02 PM »
wow man THANKYOU so much!!  This is so awesome.
I just had a play with it - i realise it uses the splineoffset, however is it possible to scatter it within a designated spline (ie the carpet area of a room?)

Very very much appreciated.
« Last Edit: August 13, 2020, 01:50:49 PM by KD4391 »

Rokas

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Re: Forest Carpet - how would i do this?
« Reply #3 on: August 13, 2020, 02:08:22 PM »
Yes, You can add another node- Spline node and link that to Clipping area:

Rokas