Any idea why we can't get Forest pack to render based on the surface texture.
It's always worked in the past. I've followed a few tutorials in case I'm going mad but it still isn't working
It seems like the colour tint slot of the forest colour isn't working.
My grass, for example just renders as white.
The only way I can get the forest colour node to work is if I plug the texture into the default map. But this just makes the grass all one colour.
Maybe I am still going mad ..