Using forest 4.03 I have a question if this is normal behavior or a bug.
It may have been asked before, but couldn't find it in the forum.
When I try to create a preset in the library browser and import an object, I select the forest object from the .max file as usual.
When loading the preset and the forest object has its default name (forest001) I get an error message
saying error loading library, can't find object forest001 in xrefrecord.
When I rename the same forest object in the source max file to, for example, forest grass , it works fine.
Is this normal, and if so, can you change this?
I don't want to open a lot my max files and rename every created forest object in older projects (or new), even though I know I should have in the first place........
It would be nice to create presets from old project files without opening and renaming etc.
Edit: read in the reference that you should copy the max file to the library. Is this really needed, because it also seems to work when importing from any file location, for example my project folder.