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Author Topic: Forest Edge Map in CMasking_Mask element not working  (Read 639 times)

UB8512

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Forest Edge Map in CMasking_Mask element not working
« on: May 16, 2016, 08:50:17 AM »
It is possible to have forest edge map properly working in corona render elements?
I need B/W mask from some objects with concrete material for postproduction.
My settings in attachment

I found solution, when it only works with properly render, not render elements only. So I set material for everything pure black(and for grass + forest edge map), and add objects which I need adjust later in CMasking_mask element RGB list sections.......but render elements only solution will be much faster. I posted this also on corona forum.

Michal Karmazín

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Re: Forest Edge Map in CMasking_Mask element not working
« Reply #1 on: May 16, 2016, 05:26:55 PM »
Hi,

The Forest Edge map is by Corona renderer treated as kind of matte object. Unfortunately, from our side we can't do much more as Forest has no influence over how that's handled by the render engine (and its Render Elements). As you've already informed the Corona team, let's see how that can be solved and if we can help somehow. Thanks for your comprehension.

Best regards,