It is possible to have forest edge map properly working in corona render elements?
I need B/W mask from some objects with concrete material for postproduction.
My settings in attachment
I found solution, when it only works with properly render, not render elements only. So I set material for everything pure black(and for grass + forest edge map), and add objects which I need adjust later in CMasking_mask element RGB list sections.......but render elements only solution will be much faster. I posted this also on corona forum.