We are using 3dsmax 2018 sp 4 with corona 4 and forest pack 6.15.
We have just noticed that if we have an animated corona camera and are using edge mode boundary checking on the forest with limit to camera visibility, it doesn't respect the boundary mode and also it looks like any forest colour changes are ignored. If the camera is static, or if you disable limit to camera visibility, it renders as it should.
Not sure if this is a corona bug or a forest bug, but it's a bit of a pain.
Any suggestions? Has it been fixed in a later version of Forest?