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Author Topic: Forest pack add-ons and render node?  (Read 732 times)


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Forest pack add-ons and render node?
« on: November 25, 2021, 05:24:06 AM »
I bought the following add ons:
Bushes and Flowers 1
Field plants and grasses 1
I am setting up another PC to use as render node only, to speed up renders.
I installed 3ds Max on the node but have not activated it because I do not have enough Licenses to run it.
I am thinking 3ds Max will work on multiple non-activated computers as nodes like V-ray does?

I installed Forest Pack Pro and Rail Clone on it already.  Do I need to install the above add on packs onto the render node PC so I can use distributed rendering?

Michal Karmazín

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Re: Forest pack add-ons and render node?
« Reply #1 on: November 25, 2021, 09:38:05 AM »

There‘s no need to „add - map“ these assets within the Forest Pack plug-in on render nodes from the UI. Just please configure on all render nodes corresponding paths to these assets stored in the 3dsmax.ini. The ini file is located by default here:


Also, generally, we recommend resolving all references used by Forest to absolute UNC paths. It's not necessary, but usually, this way you avoid any texture path issues while using distributed rendering.

I hope that helps.

Best regards,


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Re: Forest pack add-ons and render node?
« Reply #2 on: November 26, 2021, 04:36:22 AM »
Thank you.
I found the ini file. It's super long and ends like this.

"Dir99=L:\3ds Max Models\BBall Max\basketball_max\baseball_textures
Dir100=L:\3ds Max Models\Nissan Rogue 2021\Nissan_Rogue_2021_max
Dir101=L:\3ds Max Models\MaxTransAm\transam77 max

Do I just need to add the path to the assets as Dir102 or 103?