Hmmmmmm
Right, another few issues maybe you can help me with. I don't think there's a way around it.
I've got my grass objects material to tint based on the ground texture.
I also have it set to edge mode.
Using this other method tints each FP patch to 1 colour it picks from the ground below. So I have loads of circles of different,1 colour grass
Also edge mode doesn't seem to be working.
Also.. Max seems to be freezing when trying to render. I'm IR rendering and changed a rotation value and it's been stuck for 5 mins.
Sorry to be a pain.
Thanks