I used your Unity exporter last year and it was EXTREMELY helpful in a project I was creating. Some of the exported animation sequences I created from Unity were broadcast on National TV here.
I am trying to use this process again in a new project using Unity 2021.2.11f1
I am presently using Forest Pro 7.3.1
I was using the "foresttounityscript101.zip" file for the importer - is this the latest version, and are there any improvements with the latest Forest Pro ?
I was doing some super quick tests with a large forest (using low poly objects) and it took about 5 minutes to import into Unity. I was using Arnold as the shader - will this cause any problems ?
Also, is it possible to use Forest Pro to scatter the tree objects when they are setup for Level Of Detail ( https://learn.unity.com/tutorial/creating-lods-in-3ds-max-for-unity-1#
) - they are different LODs in a Group ?
I see you mentioned there was not much feedback on the Unity importer. I will be doing a lot of projects in the future where the ability to export my Forest objects from my 3DS Max scenes will be a massive time saver, and keep consistency between rendered and real time outputs. So, adding my voice to say I appreciate the Unity package and would love to see it supported and developed.