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Author Topic: Forest Wire and Masks question  (Read 279 times)

TO4398

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Forest Wire and Masks question
« on: October 30, 2017, 04:25:57 PM »
Hello could some1 help me and explain how to set up wire color or mask color for Forest object not forest element (tree) in Corona. I tried 5-6 ways but the only way to get masks is by setting color or object buffer ID in the tree itself. So my question is if there is a way to set up the entire forest object with various trees in 1 single wire color or mask color?


Michal Karmazín

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Re: Forest Wire and Masks question
« Reply #1 on: October 30, 2017, 04:51:42 PM »
Hi,

As mentioned in this related post on our forum:

" ... the FP object has not effect on CMasking_Mask, but it does the geometry associated to it. That can be used for a quick workaround:
  • Open the 3ds max's Select by Name tool and turn on Select - Select Influences.
  • Select the Forest object & related Custom Objects will be selected automatically aswell.
  • Crate a named Selection Set.
  • Assign the Selection Set under the CMasking_Mask."
Hope that helps.

Best regards,

TO4398

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Re: Forest Wire and Masks question
« Reply #2 on: October 30, 2017, 05:34:34 PM »
Hi Michal thnx but I can select the forest objects myself and to this but then since I have 3-4 forests I get the same mask since I used same objects in various forests. What I want to achive is that each forest is like a cluster so I have different colors for masks. Is it possible or not?

Thnx

Michal Karmazín

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Re: Forest Wire and Masks question
« Reply #3 on: October 31, 2017, 12:43:47 PM »
Hi,

In such case, I would suggest you to use the CMasking_Mask's Material GBuf ID option - make a copy of used material(s), change the G-Buffer ID and assign these modified materials to the other Forest objects under the Geometry > Material. Attaching screen-shots.

Best regadrs,