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Author Topic: FP is faster with proxy or geometry?  (Read 570 times)

ImNotYourBuddyGuyyy

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FP is faster with proxy or geometry?
« on: November 02, 2016, 12:02:23 PM »
As in subject. FP is faster with proxy or geometry? Ive read somewhere that it is faster with geometry not converted to proxy but is it true?
« Last Edit: November 02, 2016, 12:27:35 PM by ImNotYourBuddyGuyyy »

Michal Karmazín

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Re: FP is faster with proxy or geometry?
« Reply #1 on: November 02, 2016, 12:27:40 PM »
Hi,

Please check following FAQ post "Should I use meshes or proxies with Forest in V-Ray?" for a brief list of pros and cons between meshes / proxies (internally all items are converted to native V-Ray's instances).

Best regards,

ImNotYourBuddyGuyyy

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Re: FP is faster with proxy or geometry?
« Reply #2 on: November 02, 2016, 06:14:56 PM »
THX!! Topic closed