Hi devs,
I recall reading when you just released FP7 that when opening a scene using FP6 which has custom edit mode scatter positions e.g. custom located trees, they will NOT appear in exactly the same locations when upgrading to FP7. Is that still the case? If so, is there a fix planned or workaround? This is a pretty critical one for us and stopping us upgrading, as we are constantly being asked by clients to update scenes from sometimes years back and the results cannot change.
Many thanks,