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Author Topic: How can I "clean" my model of unused plants?  (Read 808 times)

MATRADI

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How can I "clean" my model of unused plants?
« on: April 23, 2024, 04:47:21 PM »
When I insert a new plant from Forest in my scene, I noticed that some new objects appear as hidden and frozen objects, with names such as:

_forest_library_SV2JUAQ_fp_flowering_meadow-3__forest_library_GBASQZY_hypoestes_aristata_single_f-2

I understand that those objects are necessary, as the "origin" of the instanced plants. But what I don't like about Forest is that, in case I decide to delete the plants created, these hidden objects remain, increasing the size of my scene unnecessarily, and complicating things in case I decide -for example- to submit my model to a render farm.

The question is: how can I "clean" my scene, I mean delete all those objects that are no longer used? It's obvious that I can show them and unfreeze them, but in this case, I could delete other objects that are necessary for the plants that I already have.

Thanks.

Michal Karmazín

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Re: How can I "clean" my model of unused plants?
« Reply #1 on: April 24, 2024, 08:48:24 AM »
Hi,

I'm sorry to hear that you're facing these troubles. In theory, all imported Forest Pack assets should be stored under the "forest_templates" layer, and this layer should be cleaned automatically by the Forest Pack plugin when saving a scene or assigning other assets from the library. Assets stored outside of this layer cannot be deleted automatically. Can you please double-check in which layer these unused objects are located? If you can reproduce these troubles in a minimal scene that you can send to us, it would be greatly appreciated.

Thank you in advance for any additional comments you may have regarding this issue that you can share with us and our user community (in case some users will encounter similar difficulties).

Best regards,