As mentioned in our on-line reference guide
: "Forest needs to build a single multi-sub object material combining all the materials applied to the items in the Geometry list. Because creating this material and correctly assigning the material IDs manually would be a complex and time consuming procedure, Forest performs this action automatically (subsequently applying materials to items).
Please feel free to check this "Reassign Material?
" related post regarding this topic (the right procedure to change any material should be to replace it in the Geometry
By default Forest uses the material defined at Geometry
, and the multi-sub is also updated on-the-fly. If you want to use directly the material assigned to the object, just clear the Geometry
Also, the default behaviour of Forest Pack that is every time rebuilding and creating it's own automated Multi/Sub-Object material can be switched off by unchecking the Consolidate Materials
option under Geometry
tab. Generally we don't recommend it but it in some cases might be helpful.
For further clarifying, please feel free to send us your scene through WeTransfer
to firstname.lastname@example.org to check it here.