Itoo Software Forum

Author Topic: Just an fyi - alembic files loaded in vrayproxy that have splines = forest crash  (Read 458 times)

Screenscene vfx

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Heya Folks!

I've inherited some assets from another company to make an element for a comp shot on a tv show. They're all alembic files which they use in their own maya scatterer thingy which I'm trying to load in the vray proxy. Each object has a spline which they use as a large positioning helper which I'm turning off in the vray proxy loader. Trying to render this object as a scatter geometry in forest will generate invalid normals (it ignores the setting to hide the spline object - alembic "hair" list) and vray will eventually crash.

Not your issue of course but just a heads up if anyone gets anything similar. I'm going to import the alembics, remove the spline / hair and save them out agains as vray proxy objects which should play a bit nicer :)

Michal Karmazín

  • iToo Software
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  • Posts: 1472
Hi,

Unfortunately, Forest Pack can't actually access these VRayProxy object's settings (like the Proxy mesh/hair visibility or Alembic mesh - Hair - Width multiplayer).

We'll check what can be done to extend the actual implementation for these objects in future releases. Big thanks for your feedback, it's very important for us.

Best regards,