Hi,
In my quick tests, everything seems to be working fine. Please double-check that the Surfaces > Auto checkbox is enabled to ensure the distribution updates automatically.
I hope this helps.
Best regards,
I checked this, and the only UVW modifier that has any effect on ForestPack is the one that has the same map channel as specified in ForestPack's custom bitmap slot 'map channel' section in the distribution rollout. Note that this is in UV Mode.
Though XY Mode itself doesn't follow the same pattern as the distribution map channel does with UV Mode, it works based on the specified bitmap map channel (not the one under the distribution rollout of ForestPack). However, the issue remains the same: only one UVW Map modifier works at a time, and it must have the same map channel as the custom bitmap used in the distribution rollout.
I have attached a small video where I tried to demonstrate this issue.
On the other hand, could you share your process or maybe record a small tutorial on this matter?