The plugin is excellent! However, despite always using the same object from the library when creating new Forest objects, I always get tons of library objects in the template layer, e.g. in my case I have ten objects called "_forest_library_ZH27RLA", as well as tons of materials with different names of the form "forest_automat_[hexadecimal number]". Is it possible to make all the forest objects using the same material and library object use one and the same object? In other words, merge all "_forest_library_ZH27RLA" into one, and maybe even make them all use the same "forest_automat_[hexadecimal number]" material?
The many automat-materials make rendering all the materials in the slate material editor slower, so that's a bit of a performance problem apart from the annoying clutter aspect of it all. The multiple library objects is just cluttering as far as I've been able to recognize, but maybe it could possibly slow down performance as well when they start growing very numerous?
I'm using 3ds Max 2014 x64 and Forest Pack Pro on Windows 7 x64.