Is it possible to mirror an object in custom edit mode? For example a placed person model without having to duplcate that model, flipping, then loading that in to FP. I can't seem to find that option.
Also when selecting a few placed objects, is it possible to rotate them as a group rather than them just spinning on their own axis? It doesnt seem to matter if the usual way of selecting 'view' or 'world' over 'local' is selected.
Finally, as a request, can we have a way to adjust the starting Z rotation of imported items? For example, you might have some long wind blown grass facing one way and the the next imported item blowing the other way. It would be nice to be able to adjust the second one to be facing the same direction as the first without tracking the object down in the forest_templates layer.
Thanks
Rob