I setup a particle flow event where particles spin around using a spin operator in "random 3D" mode. Then I created a Forest object using the "particle flow" distribution mode, and picked the Pflow object.
Everything works fine, but the scattered objects don't spin as the particles. They properly follow particles movement, but don't spin.
Why this happen? Is there a way to make the scattered objects follow the spin of the particles?
Thanks to everybody.