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Author Topic: Preset Material  (Read 479 times)

UC3472

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Preset Material
« on: April 22, 2016, 04:45:39 AM »
I just spend 1/2 hour twice, creating a custom grass texture, however, the material keeps resetting. What's up with that?

iToo

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Re: Preset Material
« Reply #1 on: April 22, 2016, 08:41:57 AM »
Have you assigned the material directly to the Forest object ?

If so, that is not the right procedure. The material must be assigned to the Custom Object or defined in Geometry->Material, because it would be one material for each geometry.
Yon can find the details and procedures here.
Carlos Quintero
iToo Software

UC3472

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Re: Preset Material
« Reply #2 on: April 22, 2016, 04:29:52 PM »
I tried several ways. Even if I change the Forest Pro diffused, it changes it back to the default.

iToo

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Re: Preset Material
« Reply #3 on: April 22, 2016, 04:45:14 PM »
There is not any reason that would cause that behaviour. Forest builds its own multi-sub material, collecting the materials defined in the Geometry list, but doesn't modify them.

Please, send us a test scene and tell me what steps do you follow exactly. Thanks.
Carlos Quintero
iToo Software