Itoo Software Forum

Author Topic: Procedural noise for scattering?  (Read 280 times)

FD7518

  • Newbie
  • *
  • Posts: 29
Procedural noise for scattering?
« on: June 30, 2023, 05:10:19 AM »
Can you add Procedural noise for scattering?   It never tiles or repeats

Paul Roberts

  • iToo Software
  • Hero Member
  • *****
  • Posts: 2993
Re: Procedural noise for scattering?
« Reply #1 on: June 30, 2023, 10:15:26 AM »
Hi,

Thanks for the suggestion. Forest Pack at it's core is map based, but you can easily use a procedural noise map for distribution. Just create one using Max's native procedural maps and apply it to the Distribution map slot. We have a handy tutorial on how to use the distribtion map settings that might be on interest, you can see it here: https://www.itoosoft.com/tutorials/back-to-basics-distribution-maps

I hope that helps,

Paul
Paul Roberts
iToo Software