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Scaling a rotation map
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Topic: Scaling a rotation map (Read 1534 times)
GB2081
Newbie
Posts: 23
Scaling a rotation map
«
on:
October 17, 2013, 02:11:15 PM »
Hello!
I managed successfully to assign a map for controlling the rotation of scattered objects.
Unfortunately I can´t find a possibility to move or scale the map.
Can somebody describe the workflow for that?
Thank you,
GB
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iToo
Administrator
Hero Member
Posts: 4397
Re: Scaling a rotation map
«
Reply #1 on:
October 17, 2013, 04:27:20 PM »
The Rotation map gets the UV coordinates of the Surface. So, just adjust the scale modifying UV, or directly in the "Coordinates" properties of the map.
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Carlos Quintero
iToo Software
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Scaling a rotation map
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