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Author Topic: Scatter over entire surface  (Read 903 times)

MH4288

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Scatter over entire surface
« on: August 27, 2014, 09:55:50 AM »
Hi,

I want to try scatter object over the entire surface of another object, for example sphere. Is there a way how to do that?

Michal Karmazín

  • iToo Software
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Re: Scatter over entire surface
« Reply #1 on: August 27, 2014, 10:19:01 AM »
Hi,

For this purpose please use the UV mode of scattering on surfaces. This mode, as can be found on our reference page - uses the mapping coordinates of the surface as alignment guide for the Distribution map. This mode is best used on rough terrains or to scatter items over convex 3D objects (as a sphere). Note that using this mode, the UV coordinates must be precisely defined to get a coherent result.

You can find it under Surface - Mode - UV. Please check attached screenshot. The orientation of scattered objects could be adjusted with Direction slider. Please note, you can use the UV Transform parameters to modify the alignment and scale of the items according to the UV coordinates.

Hope this helps you.

Kind regards,

MH4288

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Re: Scatter over entire surface
« Reply #2 on: August 27, 2014, 01:05:45 PM »
Yeah, how I can miss that. Thanks a lot.