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Author Topic: small issue ²  (Read 1412 times)

JL2535

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small issue ²
« on: February 06, 2014, 03:10:06 PM »
Dear All,
Thanks a lot for your excellent plugins  8)

Last year i've posted a topic about a problem :
http://forum.itoosoft.com/index.php?topic=1703.0

My file continue to have an issue since the last time.
I've got some forestpack in my 3d scene -> one for big grass, one for little rocks...etc...
And the last for bushes which still getting bugs. (disapear during the animation rendering)

Unfortunately when I re-create a new one from my licence I ve got this : (I invit you to see the pictures below )



Any idea ??? I don't know what to do.. I ve tested everything
Damien.

nirsul

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Re: small issue ²
« Reply #1 on: February 06, 2014, 04:26:02 PM »
I remember that ITOO made some changes in their libraries (some geometry were modified)
Maybe it affects the final result - due to geometry size which forces distribution to be distinct.

JL2535

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Re: small issue ²
« Reply #2 on: February 06, 2014, 04:39:37 PM »
Infact this two renders was done in the same file with geometries purchased on a website (igrass)
That's not explain why I've got different shading and placement because my both forestpack load the same geometrie/shading ?

I haven't met this issue when i've re-create all the others forestpack.. humhum

Maybe when i've downloaded the free forestpack preset I've bring to my scene somes bugs..
Still searching a solution  :'(

yuv

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Re: small issue ²
« Reply #3 on: February 06, 2014, 09:11:50 PM »
Please, select the Forest object and run this in the Maxscript listener:

$.savedversion

What is the result ?
Daniel Quintero
Itoo Software
www.itoosoft.com
daniel@itoosoft.com

JL2535

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Re: small issue ²
« Reply #4 on: February 06, 2014, 11:05:55 PM »
Hello

I've got this :
"4.1.5b Pro"

That's all.

JL2535

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Re: small issue ²
« Reply #5 on: February 06, 2014, 11:21:04 PM »
Hmm When I bake the forestpack, doing a mesh snapshot, it's working, no different shading..etc..
That should be the last solution but it gives 12 million additional polygons huhuhu

Waiting for news    :o

iToo

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Re: small issue ²
« Reply #6 on: February 07, 2014, 09:21:24 AM »
Please, send us a stripped scene to support@itoosot.com. I will check it.
If you have the original object, send it as well. We must compare both Forests.
Carlos Quintero
iToo Software

JL2535

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Re: small issue ²
« Reply #7 on: February 07, 2014, 11:45:06 AM »
Sended !  :D

iToo

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Re: small issue ²
« Reply #8 on: February 08, 2014, 10:30:32 AM »
Ok. The origin of the objects is not the same, probably because they were created in a different way. That affects the distribution. Please, do this:

1) Run in the Maxscript listener (F11): $'FOREST-RECREATED'.pos = $'FOREST_OLD-NICE'.pos
2) Check the Transform settings, are not identical (Translation Z, Rotation X/Y and Rotation Map).
3) Rebuild the new forest (Display->Update).

That should solve the problem.
Carlos Quintero
iToo Software

JL2535

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Re: small issue ²
« Reply #9 on: February 08, 2014, 11:08:57 AM »
Wow thanks a lot, the placement is now the same !

I've still get a different shading, if you got an idea :)
Anyway, Thanks you very much you saved my life  :-*

I hope no forestpack will disappear in the final animation rendering after all of this :)
« Last Edit: February 08, 2014, 11:48:38 AM by JL2535 »