I've been noticing inconsistent behaviour with the following error message:
"Some Forest objects were not built correctly in the last render.
See "View Stats" (General rollout) to get additional information about the error:"
I have had this before and when I check stats it's most often that I have exceeded the 'max faces' limit under the Display/Render tab. Usually no problem - i just up the max amount to something like 6 or 7 million faces. In this scene however, not only is the message inconsistent (sometimes FP objects render fine, sometimes not - without me changing any settings), but I keep upping the max value to the point where I'm now on 16M faces for a FP object that is really not that intense. It's like everytime the error message appears, I am 0.2M faces too short (so this time I now need 16.2M faces, even though my FP object hasn't changed - see attached).
Sorry but I'm finding this quite strange.
Am I missing something?