Unfortunately for render engines which doesn't provide a SDK (as FStorm), we cannot do the implementation directly.
It must be done by their developers using Forest and RailClone SDKs, which we offer when requested.
Anyway, in this specific case Karba is the main developer of FStorm. Previously it worked for Otoy, developing Octane for 3DS Max, and he should have all tools and information available.
Of course we are willing to help if needed.
I suggest you contact with FStorm directly, expressing your interest on the integration of both products. That should motivate them to work on this issue.