I'm using distribute along path and i need to randomise the distance between my ForestObjects.
Translation works fine on World Coordinates but, is there a way to follow spline orientation.
For instance i have a spline which covers both x&y axis,
so if i want to randomise the distance between my aligned scattered objects,
currently Translation wont do it since it is based on world coordinates and will deviate those objects outside my path.
Please check the video below where i try to show you an idea of what I'm trying to achieve.https://www.dropbox.com/s/hxe587anp2srf6m/2018-11-28_15-02-33.mp4?dl=0
Any ideas if and how this can be achieved?
Please let me know if more info are needed