I'm sorry to hear you're facing these troubles. Might be, you are using the Camera
> Distance Falloff
feature? When rendering "walk-through" animations, this feature shouldn't be used to prevent any kind of trouble. As mentioned in our online documentation
:"Be careful if you use falloffs with camera motion, because items may appear or disappear suddenly (the distance to camera changes when moving)."
If so, disabling it should fix it.
If that's not the case, I would suggest you try to switch to the Custom Edit
mode to see if there is any difference. Optionally, please feel free to do a quick test using Forest Tools
and export all scattered geometry to instances. You can find it under Utilities
- More ...
- Forest Tools
. This way you can check whether the problem happens during Forest object conversion or not.
Thanks in advance for any further comments on this issue you can share with us.