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Author Topic: URGENT Forest Materials outside of a forest  (Read 1357 times)

MN3180

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URGENT Forest Materials outside of a forest
« on: June 07, 2012, 02:11:22 PM »
Hi

I have a large scene, many forest packs, and hundreds of manually placed trees. I have the overide tint in the forest pack material working great, except it is only working on the trees within the forest pack. Is there any way I can get this working on the manually placed trees?

Thanks!

Dan

iToo

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Re: URGENT Forest Materials outside of a forest
« Reply #1 on: June 07, 2012, 03:10:56 PM »

Forest Color doesn't work with stand-alone objects, because it requires some internal data that are provided by the plugin.

Anyway, you would create a Forest object in "Custom Edit" mode. It lets you to edit each tree individually and supports all the tint features.

Since you have many trees already placed, i suggest to use Tree Editor->Creation Tools->Reference Objects, to create automatically the trees taking as reference the existing objects:

http://www.itoosoft.com/forestpack/reference/refedition.php

Carlos Quintero
iToo Software

MN3180

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Re: URGENT Forest Materials outside of a forest
« Reply #2 on: June 13, 2012, 03:13:25 PM »
Thanks for getting back so quickly last week, I made use of your advice and brought all the trees into forest pack. The only problem with the process was that I had to produce a new forest pack for each of the 15 different tree models (otherwise they would be rotated incorrectly) I am controlling the material off a gradient ramp that is instanced to each forest pack.

Is there anyway that I can merge forest packs in custom edit mode together?

Thanks

iToo

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Re: URGENT Forest Materials outside of a forest
« Reply #3 on: June 13, 2012, 09:12:22 PM »

Yes, in the Tree Editor rollout you can find the Attach/Detach buttons, exactly for this purpose.

Carlos Quintero
iToo Software