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Author Topic: Xmesh or Xref as surface meshes ?  (Read 1217 times)

cc8boy

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Xmesh or Xref as surface meshes ?
« on: October 06, 2015, 09:20:42 AM »
Hello iToosoft,
I have lots of huge scene to edit in my project. The surface meshes of the Forest Objects often have a large number of polygons. I have a serious question to ask. I want to make sure if there will be any problem in network rendering.
1. Will there be any problem if I use the Xmeshloader object as the surface meshes ?
2. Will there be any problem if I use the Xref object as the surface meshes ?
3. Another question is will there be any problem if I use the Xref objects or Xmeshloaders as source nodes in Railclone ?
Please let me know because I must keep the scene files as small as possible. Thanks to your answers.

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