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Author Topic: Railclone colour map - by element shading  (Read 271 times)

RG1597

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Railclone colour map - by element shading
« on: August 20, 2020, 12:43:33 PM »
Anyway to use RCclour map on a per element basis?

I have a very large area to cover with paving. I has a 10mx10m pattern repeat, but there will be material changes within that (made of slabs so I don't want every 10m square to look like every other one). Using individual slabs will become very unweildy, so I'm using the 10x10m geo repeat.

A quick test, attached suggests that RCColour map works on a per-object basis, and there's no option to switch to per-element as with FP colour.


I know the mods will be loathed to answer this, seeing as I'm a lowly RClite user. I do use FP pro and can't justify RC pro to my seniors at the moment, when this is doing everything I need (well, up until now!)



Rokas

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Re: Railclone colour map - by element shading
« Reply #1 on: August 20, 2020, 02:19:19 PM »
RC color works on Segment.
There are multiple ways to solve it. Shifting UVs is the easiest.
Rokas
iToo Software

RG1597

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Re: Railclone colour map - by element shading
« Reply #2 on: August 20, 2020, 03:12:05 PM »
Thanks for confirming. I've found another way around it using VRayMultiSubTex