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Author Topic: Railclone Rendering Glitch  (Read 709 times)

zachbeale

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Railclone Rendering Glitch
« on: April 24, 2018, 03:06:13 PM »
Hello,

I'm having the most aggravating issue with rendering a railclone object. See attached. Image 1 shows the problem, this is the image that Max saves to disk, Image 2 is the same scene, but screengrabbed from the frame buffer (It's correct), Image 3 is the GI pass from Image 1, showing the correct geometry. At some point, before max writes the final image, it completely destroys the railclone object as seen in image 1. It looks correct in the frame buffer, but when the image is finished rendering this occurs. I have absolutely no idea how to fix this or what's going on, I'm completely at a loss.

Max 2017
Vray 3.6
Railclone 3.0.9
Writing to .exr

Any Thoughts?

Rokas

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Re: Railclone Rendering Glitch
« Reply #1 on: April 24, 2018, 03:28:51 PM »
Please attach Your scene so we can check it.
Rokas
iToo Software

zachbeale

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Re: Railclone Rendering Glitch
« Reply #2 on: April 24, 2018, 03:32:51 PM »
Thanks for your reply, but I'm sorry, it's confidential, and I can't post it.

Rokas

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Rokas
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zachbeale

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Re: Railclone Rendering Glitch
« Reply #4 on: April 24, 2018, 03:53:58 PM »
I just sent it, I sent the whole thing, just in case something in the scene was triggering it.

I'm slightly suspicious that it might be the Vray denoiser