In relation to this, I’m making a rack for a fashion shop.
The challenge in this is that there are groups of similar cloth, that then should be distributed randomly around in the shop. The first part can easily be done using the sequence modifier, where you can set the number of linier repetitions per segment - and maybe even randomize this number using a number randomizer.
My problem however is that I then would like to randomize the distribution of this sequence with similar sequences with another order. But when I try, the randomizer just look at the sequence as a list of segments where it can pick from, - so the result is just a random distribution of cloth pieces that are not grouped.
It would be good to either have the possibility to make the sequence to only make one cycle, - and that cycle would be considered as an object. That could be randomized. Alternatively, if it would be possible to set a number of repetitions (like in the sequencer) that would be grouped and distributed as one segment.
- or do you have another workaround?