Once I've placed segments using Railclone rules, can I convert the Railclone object to Instances? So each distributed segments became a normal mesh?
I've distributed a Fence along a spline usign Railclone.
I need to transfer the geometry to a game engine application using fbx format, but if I convert the RailClone to a single big mesh, the resulting geometry is too much heavy, while the .fbx format supports Instances, so it could be great if I can "split" the RailClone object into a moltitude of instances.
Thanks a lot.