Hi all

I have 2 objects A and B, that I want to stick on a spline's vertexes. It should alternate between the 2. I thought I can set every 2nd vertex to a corner and every other one to a bezier. However, the base object A is then only placed on the corner vertex and B doesnt do anything

I then made all vertexes corners, and stuck my 2 objects into a sequence operator. This sort of works, however I have the spline split into more than 1 spline and also want every other one to start with B instead of A

I'm getting this:

Image this sort of thing:

A B A B A B A B A B A B A B A B A B A B A B A

then next spline (which is attached to 1st)

A B A B A B A B A B A B A B A B A B A B A B A

But I want this:

A B A B A B A B A B A B A B A B A B A B A B A

B A B A B A B A B A B A B A B A B A B A B A B

I have 2 objects A and B, that I want to stick on a spline's vertexes. It should alternate between the 2. I thought I can set every 2nd vertex to a corner and every other one to a bezier. However, the base object A is then only placed on the corner vertex and B doesnt do anything

I then made all vertexes corners, and stuck my 2 objects into a sequence operator. This sort of works, however I have the spline split into more than 1 spline and also want every other one to start with B instead of A

I'm getting this:

Image this sort of thing:

A B A B A B A B A B A B A B A B A B A B A B A

then next spline (which is attached to 1st)

A B A B A B A B A B A B A B A B A B A B A B A

But I want this:

A B A B A B A B A B A B A B A B A B A B A B A

B A B A B A B A B A B A B A B A B A B A B A B