Hi everyone!
Got this question after battling for a long time without sucess. So, I've been looking for a way to generate a smooth transition between three different railclone objects. Each one has a different geometry allocated. Please find attached an image of what I'm trying to get.
Essentially I'm looking for two main things:
1- Get a gradient or falloff transition between one colored zone to another so we don't see sharp limits. The idea is to mix different geometry just a bit.
2- The last orange color zone, I'd need to have less and less geometry as it gets closer to the edge. Is it possible to get this? Hope this makes sense.
Also, I could be wrong using three raiclones instead of one but I'm not skilled enough yet to decide what's better...Waiting for any kind advice.
PS: I couldn't find a tutorial or post with a solution for this (Watched the gradient probability tutorial but it only offers two options, while I need 3).
Thanks!