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Hypthetical question - biasing randomisation along array
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Topic: Hypthetical question - biasing randomisation along array (Read 381 times)
Rio
Jr. Member
Posts: 80
Hypthetical question - biasing randomisation along array
«
on:
February 13, 2023, 06:49:53 PM »
Hypothetical question that may become a very needed feature for me soon - is it possible to bias the likelihood of a segment appearing in a random array by way of a texture map or similar.
Case use is a facade that wants to have more larger windows at one end and more solid panels at the other.
Is there a macro that can do that?
TIA
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Paul Roberts
iToo Software
Hero Member
Posts: 2993
Re: Hypthetical question - biasing randomisation along array
«
Reply #1 on:
February 14, 2023, 04:09:45 PM »
Hi,
Please take a look at
this thread
which discusses a similar case. you can graduate the probability of an item being selected based on its position on the X or Y spline.
This tutorial may also be of interest.
I hope that helps, please let me know if you have any further questions.
Cheers!
Paul
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Paul Roberts
iToo Software
Rio
Jr. Member
Posts: 80
Re: Hypthetical question - biasing randomisation along array
«
Reply #2 on:
February 15, 2023, 04:47:29 PM »
That's great, for the purposes of this image the standard macro worked out, but I may well need it to merge from A to B to A again, in which case I'll use your custom one.
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Paul Roberts
iToo Software
Hero Member
Posts: 2993
Re: Hypthetical question - biasing randomisation along array
«
Reply #3 on:
February 15, 2023, 04:48:52 PM »
Great - glad we could help out!
Cheers,
Paul
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Paul Roberts
iToo Software
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