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Author Topic: Inconsistent Randomization  (Read 120 times)

jstaddon

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Inconsistent Randomization
« on: March 04, 2020, 09:15:33 PM »
Hello,

I've been having an issue with inconsistent randomization in the transform node (and with the transform panel within segments). When I add random transformations to an array, they are re-randomized when I open the file on a coworker's computer. This is an issue when we're trying to render masks or regions to make quick edits without having to re-render an entire shot, as the objects don't line up with the original rendering. We made no changes to the random seed in the General rollout. Am I just missing a checkbox somewhere?

Thanks!

Jinmu

Railclone v4.1.3
Network license
Windows 10 Pro
3ds Max 2019.3

Rokas

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Re: Inconsistent Randomization
« Reply #1 on: March 05, 2020, 07:30:43 AM »
Hi.
Please make double check that You are using the same plugin versions on both computers.
If that is still the case please attach or send us the sample scene to check it.
Rokas
iToo Software

jstaddon

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Re: Inconsistent Randomization
« Reply #2 on: March 05, 2020, 08:52:55 PM »
That did the trick. Thanks!