Though when using the Free Object
option, the RailClone ignores the spline's position being still deformed by its shape (which allows you to move the RailClone geometry freely in the scene – based on the RC's Pivot Point
position), the Clipping Area
is still being calculated upon the world spline position. We’ll check what can be done in future versions.
For this kind of purposes, you might consider using the "Style Linking"
feature (it allows you to link the RC object to another, so the Style changes done on Master are dynamically reproduced on Slave(s)). As mentioned in our on-line reference guide
: "Parameter values are copied from the master as well, except those that have been modified by the user. In that way, you can have several RailClone objects, all controlled from a single master style, but each with independent local settings. This mechanism works in the same way than Library/Copy Style operations, and the behavior can be modified from "General" settings."
In case, you’re interested in instancing the “source RC object” without modifications, using the Forest Pack plug-in to distribute these might be the preferable option.
Hope that helps.