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Author Topic: instancing and mirroring ...  (Read 915 times)


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    • lukxCGI
instancing and mirroring ...
« on: March 19, 2014, 09:58:26 AM »
Recently I'm building stadium after stadium and my workflow is that I create half of the stadium and than I use 3dsmax mirror and instance on railclone object to make other half (this way I can have just one spline to control everything). The problem is that after this I need to select both raiclone objects and again mirror them together because otherwise they are (inside out). Is there any way to avoid such thing in future builds?


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Re: instancing and mirroring ...
« Reply #1 on: March 19, 2014, 01:11:09 PM »
By default, RailClone tries to keep its geometry aligned with the referenced spline. This may generate strange results on instanced objects, since both generate the same geometry but their positions are different.

To solve this limitation, we have introduced a new parameter RC 2.2: Style->Free Object. When enabled, it's possible to create instances of a RC object and move them freely.

By the way, RailClone already includes a mirroring feature, although it's available only for the L1S generator.
Carlos Quintero
iToo Software