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Author Topic: Missing polygons on roof edges  (Read 13086 times)

Larus

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Missing polygons on roof edges
« on: April 25, 2025, 11:47:55 am »
Hello,

not sure what could be the issue here.
Some edge tiles are missing polygons (attached screenshot). It renders like that also.
I've used default style without any adjustments.
Thanks!

Michal Karmazín

  • iToo Software
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Re: Missing polygons on roof edges
« Reply #1 on: April 25, 2025, 12:08:40 pm »
Hi,

Disabling the Deform > Bend and Deform > Slice options should help prevent any deformation or slicing of the segments used for verges. If you continue to experience issues, please feel free to send us your scene - ideally simplified and containing only the problematic object(s). Thanks in advance.

Best regards,

Larus

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Re: Missing polygons on roof edges
« Reply #2 on: April 25, 2025, 12:19:50 pm »
Unchecking Slice and setting to Preserve (remove was at default) in Generator worked but another problem comes up. Edge tiles sticking at the top... So, I returned all to the default and just add little X offset (0.5cm).
« Last Edit: April 25, 2025, 12:27:33 pm by Larus »