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Missing polygons on roof edges
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Topic: Missing polygons on roof edges (Read 13086 times)
Larus
Newbie
Posts: 3
Missing polygons on roof edges
«
on:
April 25, 2025, 11:47:55 am »
Hello,
not sure what could be the issue here.
Some edge tiles are missing polygons (attached screenshot). It renders like that also.
I've used default style without any adjustments.
Thanks!
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Michal Karmazín
iToo Software
Hero Member
Posts: 2986
Re: Missing polygons on roof edges
«
Reply #1 on:
April 25, 2025, 12:08:40 pm »
Hi,
Disabling the
Deform
>
Bend
and
Deform
>
Slice
options should help prevent any deformation or slicing of the segments used for verges. If you continue to experience issues, please feel free to
send us
your scene - ideally simplified and containing only the problematic object(s). Thanks in advance.
Best regards,
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Larus
Newbie
Posts: 3
Re: Missing polygons on roof edges
«
Reply #2 on:
April 25, 2025, 12:19:50 pm »
Unchecking Slice and setting to Preserve (remove was at default) in Generator worked but another problem comes up. Edge tiles sticking at the top... So, I returned all to the default and just add little X offset (0.5cm).
«
Last Edit: April 25, 2025, 12:27:33 pm by Larus
»
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