I guess it is possible but I lack 3DS Max knowledge to accomplish the task.
I`m working on a project with 6000+ windows and with over 10 Window Style types.
Since all my window Styles are based on the same Macro Creator but I use Multiple RC Objects all may parameters have the same Name eg. Handle on/off (boolean) or Hinges on/off (boolean).
I want to penetrate to target Numeric Nodes on multiple RC Objects in the scene and change them all at once eg. Hinges on/off = 0
I know I can access via Script eg. paintval (int array): value for parameters of type Integer
, but this will access only parameters in the Main Parameters Menu and I want to go deeply into all the way to the Macro Level. Then again I`m not sure if this is even possible since many parameters have the same name through Macro`s levels/nesting.Maybe to create a Script to extract all parameters as a "List Tree" (showing level/nesting structure) with an active field box for changing values.